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===================================================================== ===        MICROSOFT FOUNDATION CLASS LIBRARY : OpenGL ====================================================================== == AppWizard has created this OpenGL application for you.  This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your OpenGL application. OpenGL.dsp     This file (the project file) contains information at the project level and     is used to build a single project or subproject. Other users can share the     project (.dsp) file, but they should export the makefiles locally. OpenGL.h     This is the main header file for the application.  It includes other     project specific headers (including Resource.h) and declares the     COpenGLApp application class. OpenGL.cpp     This is the main application source file that contains the application     class COpenGLApp. OpenGL.rc     This is a listing of all of the Microsoft Windows resources that the     program uses.  It includes the icons, bitmaps, and cursors that are stored     in the RES subdirectory.  This file can be directly edited in Microsoft       Visual C++. OpenGL.clw     This file contains information used by ClassWizard to edit existing     classes or add new classes.  ClassWizard also uses this file to store     information needed to create and edit message maps and dialog data     maps and to create prototype member functions. res\OpenGL.ico     This is an icon file, which is used as the application's icon.  This     icon is included by the main resource file OpenGL.rc. res\OpenGL.rc2     This file contains resources that are not edited by Microsoft       Visual C++.  You should place all resources not editable by       the resource editor in this file. OpenGL.reg     This is an example .REG file that shows you the kind of registration     settings the framework will set for you.  You can use this as a .REG     file to go along with your application or just delete it and rely     on the default RegisterShellFileTypes registration. ////////////////////////////////////////////////////////////////////// /////// For the main frame window: MainFrm.h, MainFrm.cpp     These files contain the frame class CMainFrame, which is derived from     CFrameWnd and controls all SDI frame features. res\Toolbar.bmp     This bitmap file is used to create tiled images for the toolbar.     The initial toolbar and status bar are constructed in the CMainFrame     class. Edit this toolbar bitmap using the resource editor, and     update the IDR_MAINFRAME TOOLBAR array in OpenGL.rc to add     toolbar buttons. ////////////////////////////////////////////////////////////////////// /////// AppWizard creates one document type and one view: OpenGLDoc.h, OpenGLDoc.cpp - the document     These files contain your COpenGLDoc class.  Edit these files to